![]() Cinema 4D GO V5 and Cinema 4D NET are introduced.The first production-worthy version is released - Cinema 4D XL V5.The last version of Cinema 4D for Amiga, V4.2, is released. ![]() The development of a production-level version begins, integrating the latest technologies.The first multi-processor version of Cinema 4D is made available.Cinema 4D V4 for Windows, Alpha NT, Macintosh and Amiga is released.New programmer team begins development of a completely new, operating-system-independent architecture.Plans are made for porting Cinema 4D to the PC platform.Release of Cinema 4D V2.1 and V3.0 for Amiga.Release of Cinema 4D V1.5 and V2 for Amiga.FastRay (Cinema 4D's first name) is released for the Amiga.Christian and Philip Losch enter their ray-tracer into Kickstart magazine's monthly programming contest, and win the competition. ![]()
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